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Starship Combat News
Errata for Phil Pritchard's Lensman
Despite our efforts there are errata. We'll publish what we're aware of with several levels of fixes.
- workaround - intended to let you play immediately but we don't consider it a permanent solution
- errata sheet - can be downloaded and kept in the game box
- new edition of the rules - can be downloaded and printed, will only occur rarely
- new components - rarest
PPL Errata 10/23/2010
- Form 1: Introductory Game Turn Record Form
- The graphic for the fort is very faint, the boxes that look like they are empty have a fort symbol in them if you look closely.
- There is a fort shown for Eddore at QQ-5. That is incorrect. The fort should be at RIgel.
- The combat effect of forts for the Introductory Game is not explained. The following should be considered part of section 10 in the Introductory Game rules.
- Forts are combat units but not ships. They participate in combat but do not count against the stacking limit.
- Ships located in a system with a friendly fort have their power points and screen quote doubled.
- Forts have their listed power points and screen quota.
- There are not enough 'Fort Supplied' counters. Players should agree on another counter to use. We're working on this.
- Hamal is two hexes from the Arisian convoy route. The Arisian player is allowed to move freighters 2 hexes from the convoy route to get to and from Hamal.
- The last sentence of section 4 of the Introductory Game rulebook refers to Section 7.13 page 33, which should actually be 7.14 page 37.
The original Lensman game is © 1969, Norstrilia Software, Inc. All other material is copyright 2004 - 2010, Norstrilia Software, Inc.